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October 24, 2004

Massively Multiplayer

I've been playing City of Heroes for the last week or so, having a great time. One of the things that interests me is how the game manages players of differing levels in the same world. Usually you don't seem to come across creatures more than a few levels above you due to the places your missions take you - but yesterday while running around looking for some action some mechanical thing crashed to the ground in front of me (dead) and it was the last thing I saw before a nearby battle (of true superheroes) claimed me as an innocent bystander, killed with one single shot that wasn't particularly meant for me!

So far the game has been most entertaining, no noticable lag issues (that hurt playability) despite me connecting from Australia. The populace are extremely friendly - the superheroes involved in the battle that claimed my life popped over and resurrected me once it was safe to do so.
Whether the game holds my interest beyond a couple of months (at which point it begins to be more expensive than a traditional game) remains to be seen, and that probably depends on whether my friends keep playing (the game is made for teams, you shouldn't play it alone)

Posted by Zaph at October 24, 2004 04:55 PM

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Comments

Careful, this one can turn into a full on addiction. I spent 200 hours on the game before I finally went cold turkey!

Posted by: Stuart Roch at October 29, 2004 10:35 AM

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